Age of Empires II
Civilization Attributes
New Features Áô
Technologies, Unit & Civ Relations ¡@

Unit Attributes: Archers

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Unit Attributes: Cavalry ¡@
Unit Attributes:Infantry ¿ï
Unit Attributes: Siege ¡@
Upgrade Costs ³æ

Technology Costs & Benefits Cavalry, Ship & Unqiue Units

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Technology Costs & Benefits Economy & Trade and Building Technologies

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Technology Costs & Benefits Monk, Missile/Siege & Infantry Technologies


Age of Empires II: The Conquerors - Technology Costs & Benefits
     Cavalry, Ship & Unqiue Units

Cost: F=food, W=wood, S=stone, G=gold
*  New to the Conquerors

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Cavalry Technologies
Tech Age Cost ¡@
Husbandry III 250F +10% cavalry speed
* Bloodlines II 150F, 100G +20 HP mounted units
Scale Barding Armor II 150F +1/+1P cavalry armor
Chain Barding Armor III 250F, 150G +1/+1P cavalry armor
Plate Barding Armor IV 350F, 200G +1/+2P cavalry armor

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Ship Technologies
Careening III 250F, 150G +1P armor; +5 Transport Ship capacity
Dry Dock IV 600F, 400G +15% ship speed; +10 Transport Ship capacity
Shipwright IV 1000F, 300G -20% wood to build ship

Unique Technologies

* Garland Wars (Aztecs) IV 450F, 750G +4 infantry attack
* Yeomen (Britons) IV 750W, 450G +1 foot archer range; +2 tower attack
* Logistica (Byzantines) IV 1000F, 600G Cataphracts cause trample damage
* Furor Celtica (Celts) IV 750F, 450G +50% HP Siege Workshop units
* Rocketry (Chinese) IV 750W, 750G +2 Chu Ko Nu pierce attack, +4 scorpions
* Bearded Axe (Franks) IV 400F, 400G +1 Thowing Axemen range
* Anarchy (Goths) III 450F, 250G Create Huskarls at Barracks
* Perfusion (Goths) IV 400W, 600G Barracks units created 50% faster
* Atheism (Huns) IV 500F, 500G +100 years Wonder/Relic victory time; -50% Spies/Treason research cost
* Kataparuto (Japanese) IV 750W, 400G Trebuchets fire, pack/unpack faster
* Shinkichon (Korean) IV 800W, 500G +2 range Mangonels, onagers
* El Dorado (Mayans) IV 750F, 450G +40 Eagle Warrior HP
* Drill (Mongols) IV 500W, 450G Siege Workshop units move 50% faster
* Mahouts (Persians) IV 300F, 300G +30% War Elephant speed
* Zealotry (Saracens) IV 750F, 800G +30 camel, Mameluke HP
* Supremacy (Spanish) IV 400F, 250G Villager combat skills increased
* Crenellations (Teutons) IV 600F, 400S +3 Castle range; garrisoned infantry fire arrows
* Artillery (Turks) IV 450S, 500G +2 range Bombard Towers, Bombard Cannons, Cannon Galleons
* Berserkergang (Vikings) IV 500F, 850G Berserks regenerate faster