Age of Empires II
Civilization Attributes
New Features Áô
Technologies, Unit & Civ Relations ¡@

Unit Attributes: Archers

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Unit Attributes: Cavalry ¡@
Unit Attributes:Infantry ¿ï
Unit Attributes: Siege ¡@
Upgrade Costs ³æ

Technology Costs & Benefits Cavalry, Ship & Unqiue Units

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Technology Costs & Benefits Economy & Trade and Building Technologies

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Technology Costs & Benefits Monk, Missile/Siege & Infantry Technologies


Age of Empires II: The Conquerors - Unit Attributes

Unit Attributes: Archers

* New/changed from Age of Kings
Speed: S=slow, M=medium, F=fast, Cost: F=food, W=wood, S=stone, G=gold
Note: Numbers are base values and do not reflect civilization bonuses.

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Archer Cost HP Att Amr Rng Spd Special
Archer 25W, 45G 30 4 0/0 4 M ¡@
Crossbowman 25W, 45G 35 5 0/0 5 M ¡@
Arbalest 25W, 45G 40 6 0/0 5 M ¡@
Skirmisher 25F, 35W 30 2 0/3 4 M Attack bonus vs. archers
Elite Skirmisher 25F, 35W 35 3 0/4 5 M Attack bonus vs. archers
Cavalry Archer 40W, 70G 50 6 0/0 3 F ¡@
Hvy Cav Archer 40W, 70G 60 7 1/0 4 F ¡@
Hand Cannoneer 45F, 50G 35 17 1/0 7 M Attack bonus vs. infantry; req¡¦s Chemistry
Chu Ko Nu 40W, 35G 45 8 0/0 4 M Multiple fires between reloads
Elite Chu Ko Nu 40W, 35G 50 8 0/0 4 M Multiple fires between reloads
Janissary 60F, 55G 35 *17 1/0 8 M ¡@
Elite Janissary 60F, 55G 40 *22 2/0 8 M ¡@
Longbowman 35W, 40G 35 6 0/0 5 M ¡@
Elite Longbowman 35W, 40G 40 7 0/1 6 M ¡@
Mangudai 55W, 65G 60 6 0/0 4 F Attack bonus vs. siege weapons
Elite Mangudai 55W, 65G 60 8 1/0 4 F Attack bonus vs. siege weapons
*Plumed Archer 46W, 46G 50 5 0/1 4 F ¡@
*E Plumed Archer 46W, 46G 65 5 0/2 5 F ¡@
*War Wagon 80W, 60G 150 9 0/3 5 F ¡@
*Elite War Wagon 80W, 60G 200 9 0/4 6 F ¡@