Age of Empires II
Civilization Attributes
New Features Áô
Technologies, Unit & Civ Relations ¡@

Unit Attributes: Archers

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Unit Attributes: Cavalry ¡@
Unit Attributes:Infantry ¿ï
Unit Attributes: Siege ¡@
Upgrade Costs ³æ

Technology Costs & Benefits Cavalry, Ship & Unqiue Units

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Technology Costs & Benefits Economy & Trade and Building Technologies

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Technology Costs & Benefits Monk, Missile/Siege & Infantry Technologies


Age of Empires II: The Conquerors - Civilization Attributes

Civilization Attributes

Goths

Unique unit: Huskarl (anti-archer infantry)
Unique techs: Anarchy (Create Huskarls at Barracks);
Perfusion (Barracks units created 50% faster)
Team Bonus: Barracks 20% faster

  • Infantry cost -10% Feudal Age, -15% Castle Age, -25% Imperial Age
  • Infantry +1 attack vs. buildings
  • Villagers +5 attack vs. wild boar; Hunters carry +15 meat *
  • +10 population Imperial Age
Huns

Unique unit: Tarkan (anti-building cavalry)
Unique tech: Atheism (+100 years Wonder/Relic victory time; -50% Spies/Treason cost)
Team Bonus: Stable 20% faster

  • Don¡¦t need Houses but start -100 wood
  • Cavalry Archers cost -25% Castle Age, -30% Imperial Age
  • Trebuchets +30% accuracy

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Mayans

Unique unit: Plumed Archer (strong archer)
Unique tech: El Dorado (+40 Eagle Warrior HP)
Team Bonus: Walls cost -50%

  • Start with +1 villager, Eagle Warrior (not Scout Cavalry), -50 food
  • Resources last 20% longer
  • Archery Range units cost -10% Feudal Age, -20% Castle Age, -30% Imperial Age

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Mongols

Unique unit: Mangudai (anti-siege cavalry archer)
Unique tech: Drill (Siege Workshop units move 50% faster)
Team Bonus: Scout Cavalry, Light Cavalry, Hussar +2 LOS

  • Cavalry archers fire 20% faster
  • Light Cavalry, Hussar +30% HPs
  • Hunters work 50% faster

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Japanese

Unique unit: Samurai (anti-unique unit infantry)
Unique tech: Kataparuto (Trebuchets fire, pack/unpack faster)
Team Bonus: galleys +50% LOS

  • Fishing Ships 2X HPs; +2P armor; work rate +5% Dark Age, +10% Feudal Age, +15% Castle Age, +20% Imperial Age
  • Mill, Lumber Camp, Mining Camp cost -50%
  • Infantry attack 10% faster Feudal Age, 15% Castle Age, 25% Imperial Age

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Koreans

Unique units: War Wagon (cavalry archer); Turtle Ship (armored war ship)
Unique tech: Shinkichon (+2 range Mangonels, onagers)
Team Bonus: Mangonels, onagers +1 range

  • Villagers +2 LOS
  • Stone miners work 20% faster
  • Tower upgrades free (Bombard Tower requires Chemistry)
  • Towers range +1 Castle Age, +1 Imperial Age (for +2 total)

Persians, Teutons, Saracens, Spanish, Turks & Vikings Attributes